A short puzzle break should not depend on a reliable signal. Sukto’s core Shikaku game runs locally on iPhone and iPad. Once the app is installed, ordinary play, its introductory guide and local progress do not require an account or a network connection.
Here is what that means in practice, including the limits that matter when you change devices or reset the app.
What works without an internet connection
Sukto generates playable boards on the device. You draw rectangles, correct them and complete the grid using the same rules online or offline. There are no advertisements to load and no login screen to pass before a puzzle.
Your local records, settings and unfinished game are also stored on the device. Sound and haptic feedback can be changed independently, and you can choose system, light or dark appearance.
Downloading or updating the app still uses the App Store and normally requires connectivity. A website link, message sent through another app or a future purchase can have its own network requirements. Offline gameplay does not make those external services available without a connection.
Pause and return to an unfinished board
Sukto preserves the actual clues and confirmed regions of an unfinished game. Leaving the active scene pauses play. When you return, you explicitly continue instead of having the board resume under your fingers.
The app saves on meaningful changes and during active play. An abrupt termination may lose time since the most recent running checkpoint. The ordinary timer is a personal record of active play, not a deadline you must beat.
If a board is already in progress, replacing it asks for confirmation. This helps prevent an accidental new puzzle from discarding the position you intended to finish.
Local progress is not cloud synchronization
Your iPhone and iPad each keep their own gameplay records. Sukto does not currently synchronize puzzle progress between devices. Installing it on a second device does not automatically bring over the first device’s active board.
The reset control clears local gameplay, progress and preferences after confirmation. If you want to keep a finished board as a memory, export its result before resetting. A shared image is a picture, not a restorable game save.
Share only when you choose
A completed ordinary puzzle can produce an image of the solved board with its difficulty, time and moves. Sukto uses the system share sheet, so you choose the destination.
Saving to Photos asks for add-only permission when you use that action. It does not require access to browse your existing photo library. You can keep playing if you choose not to grant that permission.
Find the kind of break you want
Ordinary puzzles have no move or time limit. Optional Challenges introduce distinct objectives, with their conditions explained before play. Some advanced features are reserved for Pro; purchasing Pro is still being prepared and is not currently a working production purchase flow.
If you want a starting point, read the Shikaku rules and the guide to your first Sukto session. The Sukto page will provide the store link when it is available, and support explains local data and permissions.



